MOBILITY 1 POLAND - February 2023



We got to know partner schools.
We have settled the competition for the logo of the project - the idea of the Bulgarian school won.
We participated in a concert and dance workshops at the Center for International Cooperation in "Grodno".
In the evening we watched the sky and took part in a scientific lecture on astronomy and methods of teaching it to the youngest students.
Day 2 TRIP
The participants visited the island of Wolin and Świnoujście. We visited the Marine Station of the University of Szczecin in Międzyzdroje.
Students and teachers participated in two STEAM education workshops led by Joanna Szczecińska:
- Why is the LED on?
- Where do sounds come from?
During the workshops, MAKEY MAKEY equipment.
That day we also visited the Planetarium and the Museum of the Wolin National Park
We took part in the presentation of films and other tasks related to famous scientists from different countries.
We organized SKY ATLAS astronomical workshops. Participants traveled with their passports to task stations related to e.g. with astronomy. They were:
- Constellations - arranging star constellations using various unusual materials, e.g. sticks, marshmallows or rubber bands,
- scientific coloring pages using the Quiver application, which brings the picture to life after completing the task,
- mathematical origami - syntax of solids according to the instructions,
- astronomical quiz in the school library - self-assembly of questions related to the planets of the solar system,
- OSMO station - interactive educational games in the field of coding, mathematics, drawing, basic physics and astronomy, puzzles with virtual clues,
- traditional and digital maps - map reading, finding distances between towns, measuring distances,
- Map of the sky using the NIGHT SKY sky scanning application - identification of stars, planets and satellites, finding the Sun and your own constellations,
- 3D printers - developing programming competences using Tinkercad, creating your own projects and printing them on a 3D printer.
Coding classes for different age groups.
- Kindergarten classes "Coding on the carpet" - children coding on the carpet with the help of coding mats and plastic cups in different colors developed cognitive functions such as memory, concentration, visual and auditory analysis and motor coordination. An important aspect was also the ability to plan activities and formulate conclusions.
- class 2 coded physical activities. Each color was associated with physical activity, e.g.; green - we jump like frogs, red we swing like branches, yellow - we hang baubles, blue - we throw snowballs. The teacher showed a colored disc indicating the activity that the student should perform, simultaneously with the colored disc he showed a number. The number of repetitions was as indicated by the disc with the number.
- class 3 worked in the Tynker application, through simple games and fun, children learn the relationship between giving commands and the action visible on the screen.
- class 4 and 5 worked using the mBlock Blocky application for mBot, where, using simple tools and step-by-step instructions, children built and modified the robot, in this way they mastered the basics of block programming and developed logical thinking and design skills. The Swift Playgrounds application was also used, which is designed to teach programming by solving interactive puzzles. By playing with this app, students start coding on iPads in English using Swift. Each new concept is first illustrated with animations, there are lessons that teach basic programming concepts and ways to solve problems, which motivates children even more to work.
That day we ended our joint meeting. In the closing ceremony, we summarized the activities of the whole week, discussed the effects of work and activities, handed out gifts and celebrated a successful week together with a sweet treat. We also learned our partners' dances and tasted local delicacies from Turkey and Bulgaria.